Well, i've been trying out a new warcaster since Valleycon in the form of pHaley.
So far my efforts with her have been made of phail. For those in the audience without the background pHaley is a Cyngar cast who has high focus, a pretty good spell list with a really notable you can build your army around. That spell is temporal barrier.
Temporal barrier is pretty powerful. It projects a bubble the size of pHaleys control area (14" or 16" with squire). No enemy models in that area can run or charge, and they have -2 defence. The concept behind the lists i've been building is to use this bubble to limit my opponents ability to charge, get into position to charge myself and inflict significant damage on my opponent.
So far this just hasn't worked. Either i've dropped the barrier too early (as it costs a whopping 4 of pHaleys 7 focus a turn to cast) or people have found work arounds. People have been bursting my bubble in more ways than one.
Game One Vs. Cryx
My first mistake was saying "yes" when Thomas offered to play me with his Cryx army. Thomas is a very sharp player and I think him picking up Cryx as a change of pace from his Cygnar force is just downright unfriendly for all involved.
But I get ahead of myself. Thomas was fielding a force made up of the Epic Aspyhxious (or eGaspy as he is known) the Deathjack, a seether, cankerworm (See art below) Bane Thralls and Bane Lord Tartarus (See right) and probably a few other bits i've forgotten.
pHaley with Squire
10 Precursor Knights with leader
10 Long gunners
2 chain guns
Knights to act as the meatwall and be supported by Long Gunners. Hunter and Thorn to harrass and the chain guns for some additional anti-infantry.
Well, things started off alright. Asides from eGaspy and his tendency to place cloud templates to block my line of sight.That was annoying let me tell you. Long gunners need to fire in order to be constructive, with limited fire lines they were having to maneuver (I also found out that you lose your aim bonus if you move on the spot)
The deathjack ran into the middle of my force supported by cankerworm and backed up by the bane knights. So far so good I thought as I diengaged my hunter from the Deathjack using parry to avoid free strikes. I popped my feat (1 bonus attack for all units) and the knights charged The Deathjack and Cankerworm while the long gunners blazed away at the Bane Knights.
Oddly, while the 12 Point Deathjack exploded in a hail of mace blows from the knights, the Cankerworm was barely scratched. The death knights were decimated by long gunner fire and things weren't looking too bad. Thorn on the other hand was being useless and barely scratched the Seether. Trying to be clever I used up too much focus with spells via thorn, temporal barrier was down.
Then things went pear shaped.
Cankerworm left combat with parry to go eat my hunter, 2 seconds later there was a hunter-sized crater. But the defining moment of the game was from Bane Lord Tartarus.
He charged the pile of knights and used a thresher attack to stab everyone in his melee range.... in this case 6 knights. He hit and killed each and every one of them
HOLY CRAP, THATS NASTY! I hear you say
It gets worse.... far far worse
Every knight he killed allowed him to add a Bane Knight that had been lost back to a unit and WHOMP! Full unit of Bane Knights who could activate that turn. Cue long gunners exploding into meaty chunks at the end of a Bane Knight charge
Haley held on for a while and managed to chain lightening to death most of the Bane Knights (And her own squire) But the bubble had burst and Gaspy simple held the objective to win (after spending 7 focus to kill 3 long gunners)
Game Two vs Retribution
Well, I could write a full battle report for this game but that would take longer than the actual game was. Let me say the following thing.
THESE GUYS ARE MAGE HUNTERS AND THEY CAN SEE AND SHOOT THROUGH WALLS
Simply put, I set up, moved up a bit, and then Chris (who's Skorne I have played before) used his casters feat for boosted attack rolls, cast snipe, moved forward and shot my caster 10 times (well actually 5, he didn't need the other 5 shots)
- Temp bubble at 4 focus is really expensive and you can easily overspend your focus
- Mage hunters..... yeah..... ouch
- Need ways to deal with stealth units.
- For the bubble to work I need to identify bug threats to it early one and kill them quickly, then work on grinding out a win.