And that face........ He deliberately designed the figure to look like Daniel Craig, and it's simple perfection. I don't think i've ever seen a figures face remotely that good.
It's just.... wow. This is figure painting as art, pure and simple.
For model that makes me think "what were they smoking" when they designed it.
I've mostly been playing Star Wars miniature games and haven't kept up with GW or Warmachine releases. I've seen some pretty awful Age of Sigmar models, but I could care less about that mess of a game.
The winners for me, are the heavy bombers from X-wing.
First up, the K-wing. To me, this doesn't look like it belongs in the Star Wars universe at all. It's a mess of a ship, with 2 cockpits, big wings and over the top missile pods. It just looks daft. But Probably not as bad as the Tie Punisher
I heard you like bombs to I took your bomber and added more bombs to it.
Sure, it looks like a tie fighter series ship, but it's so impractical looking. Also, does Sienar systems only have one ship designer, who really really likes that one look?
Again, Star Wars has dominated here and we've really only been playing Edge of the Empire and Age of Rebellion. But Age of Rebellion won the award last year, so i'm going to have to include an RPG I played a while back that got a new edition.
Monster of the week is an awesome wee game and is designed by a local guy named Mike Sands. Essentially, it's playing games where the characters are investigators dealing with supernatural occurrences in the modern world, akin to Buffy, Angel, Supernatural and the Dresden files.
What makes the game for me is it's incredibly simple, yet deep, system that anyone can learn in 30 minutes. And its strong character creation system that relies on established archetypes and tropes in the system.
I highly recommend picking it up, it's a bargain
2014 Winner: Age of Rebellion
2013 Winner: Iron Kingdoms
So far, I have around 28 factions for people to play, and all of them seem pretty reasonably balanced and quite unique. Sure, Zombies are almost certainly better than Miskatonic university, but I don't play the game for serious reasons.
2014 Winner: Android:Netrunner
XCOM didn't just use an app as a support piece that helps with the game, it is the core of the game as an integral as the board itself.
XCOM has a unique level of pressure and variability that can only be achieved in a game using an external system like the app. If players had to turn over cards, randomize things, or deal with manual timers, this game would not have the same breakneck pace and pressure.
Of the three Star Wars minaitires games released by FFG, I think Imperial Assault is the best of them.
They "fixed" descent, removing so many of the issues I had with Descent 1 and 2, and generally making a fast paced, tight and great game.
It's similar, but different too Chaos in the Old World, a game I consider a classic. But it's production values are in a totally different world to any game out there. Simply, it's beautiful and I really want to paint the figures.
My current plan is to pick up the core set, and then cherry pick expansions as they come out. A lot of the kickstarter stuff is over the top for me, I don't need glow in the dark old ones, so my expansion plans would be to pick them up slowly, targeting the new factions first and then the wacky stuff way later.
2014 Winner: X-Wing
He's a top bloke and a good guy to play with, and certainly not why I stopped playing :)
It's great as a group experience, the one co-op where people can't "play the game for you", because you simply don't have enough time.
It's also amazing as a solo experience, one game that will leave you mentally shattered.
2014 Winner: Spartacus
2013 Winner: Battlestar Gallactica
2014 Winner: Age of Rebellion
2013 Winner: Android:Netrunner